About
About — Paulie Paulie
Paulie Paulie is made by one family in Melbourne, with the real Paulie supervising from his perch.
Who we are
The studio behind the game is JQIT Pty Ltd, a small Australian software company. The people behind the studio are a family. The dad of the house has played World of Warcraft since the early beta; the younger generation met Azeroth through the novels first, and build endlessly in Minecraft. And Paulie is our Blue-crowned Conure, whose four-hour escape into the neighbourhood became the seed of the whole game. That story is told properly in How it was born.
What we're making
An open-world bird-flight MMO that runs in your browser: levelling and quests in the spirit of the MMOs we grew up on, momentum flight you actively pilot, aerial racing, and a world you can gather from and build in. Start with How to play, or wander through the world guide.
Built in the open
Development happens where you can read it. The devlog records what shipped and why, and the Adventure Diary retells the game's growing story in chapters written by the younger generation themselves. We build with AI coding agents doing much of the typing (the footer credit is literal), while the design decisions, the painted art and the bird stay entirely ours.
Company details
Paulie Paulie is published by JQIT Pty Ltd (ABN 30 609 039 732), Melbourne, Victoria, Australia. JQiT also runs a software consultancy at jqit.com.au.
- Player support: support@pauliepaulie.com
- Company and privacy matters: info@jqit.com.au
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